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The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library)

The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library)

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Author: Erica Sadun
Publisher: Addison-Wesley Professional
Category: Book

List Price: $39.99
Buy New: $29.79
You Save: $10.20 (26%)



Sales Rank: 5552

Media: Paperback
Edition: 1
Number Of Items: 1
Pages: 432

ISBN: 0321555457
Dewey Decimal Number: 005.26
EAN: 9780321555458
ASIN: 0321555457

Publication Date: September 25, 2008  (In 19 Days)
Shipping: Eligible for Super Saver Shipping
Promotion: Save $5.00 when you spend $25.00 or more on Qualifying Items offered by Amazon.com. Enter code BMLSAVES at checkout. Terms and Conditions
Availability: Not yet published

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  • iPhone Open Application Development: Write Native Objective-C Applications for the iPhone
  • Programming in Objective-C (Developer's Library)
  • Beginning iPhone Development: Exploring the iPhone SDK (Beginning)

Editorial Reviews:

Product Description
The “iPhone Developer’s Cookbook” introduces Apple’s iPhone SDK to readers and provides step-by-step details on how to build programs that run on the iPhone and iPod touch. Each "Recipe" focuses on the use of a class and provides completely re-usable code that readers can copy and implement in their own applications. More importantly, the “iPhone Developer’s Cookbook” discusses many methods and variations, so the reader learns how to create classes in different forms: for example, using a Navigation Bar with two buttons, with one button, or none; using a back button shape; and with optional label text.

In addition to these recipes, the “iPhone Developer’s Cookbook” helps walk the reader through setting up the compilation toolchain on their personal Macintosh, discusses the differences between Cocoa and iPhone, and goes through the tools needed to perform basic reverse-engineering on iPhone frameworks so readers can expand their scope into the full iPhone framework collection. It also discusses a number of ways to install the finished product into the iPhone Applications folder, both directly and by using third-party installer and update apps including Installer.app and the Breezy/PXL project.


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